Post by Chargers on Nov 12, 2010 11:10:04 GMT -5
Your first challenge involves going old school.
Your task is to build a 150 team with a Luke, Leia, Han, and Chewbacca. Normal team build rules apply.
Your second challenge involves going hired gun.
Your task is to build a 150 team with at least one figure with the Bounty Hunter special ability. Boba and Cad may not be in your squad. Otherwise, normal team build rules apply.
Your third challenge involves going militaristic.
Your task is to build a 200 team with at least six figures with a Squad special ability (Assault, Cover, and/or Firepower). They may have the Squad SA normally or gain it via CE. Otherwise, normal team build rules apply.
Your fourth challenge involves getting in touch with your feminine side.
Your task is to build a 200 team with at least three female figures. Otherwise, normal team build rules apply.
Your fifth challenge involves going frantic.
Your task is to build a 150 point team with at least one figure with Triple Attack. Otherwise, normal team build rules apply.
Your sixth challenge involves going into the future.
Your task is to build a 200 point team with at least one figure from the Destiny of the Force whose stats have been released. Otherwise, normal team build rules apply.
Your seventh challenge involves going boom.
Your task is to build a 150 team with at least three figures with the Grenades special ability. Otherwise, normal team build rules apply.
Your eighth challenge involves going AD&D wizard.
Your task is to build a 150 team with none having a defense higher than 16. Otherwise, normal team build rules apply.
Your ninth challenge involves going Black Ops.
Your task is to build a 150 team with at least three figures with "Commando" in the name. (You have 25 to choose from.) Otherwise, normal team build rules apply.
Your tenth challenge involves going Dark Lord Voldemort.
Your task is to build a 200 point team with at least two figures with a Force power that deals damage *; they don't need to share the same power. Otherwise, normal team build rules apply.
* Force Blast, Burst, Corruption, Grip, Lightning, Push, Repulse, Storm, Strike, Thrust, and Whirlwind (or Sith versions) and Drain Life, Lightsaber Throw, Sith Hunger, Unleash the Force
Your eleventh challenge involves going Bruce Banner.
Your task is to build a 200 point team with all Melee Attack figures. Otherwise, normal team build rules apply.
Your twelfth challenge involves going Lightning Bolts.
Your task is to build a 200 point team with at least two figures with either/or Charging Assault or Charging Fire (on their own or through CE). Otherwise, normal team build rules apply.
Your lucky thirteenth challenge involves going Baker's Dozen.
Your task is to build a 200 point team with exactly thirteen figures. Reinforcements/Reserves/etc cannot add to or change that. Otherwise, normal team build rules apply.
Your task is to build a 150 team with a Luke, Leia, Han, and Chewbacca. Normal team build rules apply.
Your second challenge involves going hired gun.
Your task is to build a 150 team with at least one figure with the Bounty Hunter special ability. Boba and Cad may not be in your squad. Otherwise, normal team build rules apply.
Your third challenge involves going militaristic.
Your task is to build a 200 team with at least six figures with a Squad special ability (Assault, Cover, and/or Firepower). They may have the Squad SA normally or gain it via CE. Otherwise, normal team build rules apply.
Your fourth challenge involves getting in touch with your feminine side.
Your task is to build a 200 team with at least three female figures. Otherwise, normal team build rules apply.
Your fifth challenge involves going frantic.
Your task is to build a 150 point team with at least one figure with Triple Attack. Otherwise, normal team build rules apply.
Your sixth challenge involves going into the future.
Your task is to build a 200 point team with at least one figure from the Destiny of the Force whose stats have been released. Otherwise, normal team build rules apply.
Your seventh challenge involves going boom.
Your task is to build a 150 team with at least three figures with the Grenades special ability. Otherwise, normal team build rules apply.
Your eighth challenge involves going AD&D wizard.
Your task is to build a 150 team with none having a defense higher than 16. Otherwise, normal team build rules apply.
Your ninth challenge involves going Black Ops.
Your task is to build a 150 team with at least three figures with "Commando" in the name. (You have 25 to choose from.) Otherwise, normal team build rules apply.
Your tenth challenge involves going Dark Lord Voldemort.
Your task is to build a 200 point team with at least two figures with a Force power that deals damage *; they don't need to share the same power. Otherwise, normal team build rules apply.
* Force Blast, Burst, Corruption, Grip, Lightning, Push, Repulse, Storm, Strike, Thrust, and Whirlwind (or Sith versions) and Drain Life, Lightsaber Throw, Sith Hunger, Unleash the Force
Your eleventh challenge involves going Bruce Banner.
Your task is to build a 200 point team with all Melee Attack figures. Otherwise, normal team build rules apply.
Your twelfth challenge involves going Lightning Bolts.
Your task is to build a 200 point team with at least two figures with either/or Charging Assault or Charging Fire (on their own or through CE). Otherwise, normal team build rules apply.
Your lucky thirteenth challenge involves going Baker's Dozen.
Your task is to build a 200 point team with exactly thirteen figures. Reinforcements/Reserves/etc cannot add to or change that. Otherwise, normal team build rules apply.